Category Archive for 'Cocoa'
I just heard from Apple that Rivet for iPad has been approved and is now available. It was loads of fun to develop – the added screen size of the iPad makes for a significantly sexier UI than the iPhone client:
After a couple of problems, Rivet for iPhone is now available in the app store. As an added bonus, Rivet is only $4.95 until July 1st. Oh, and the iPad version is coming soon – with a much fancier UI..
I just heard from my publisher and it looks like with all the excitement around Apple’s new iPad an update to my book may be in the very near future. Stay tuned…
Pretty much the best online resources for new (and non-new) Cocoa/Objective-C developers are Scott Stevensons’ Cocoa Dev Central and Theocacao sites – I cannot recommend them enough. Scott has been writing tutorials for five years, and has just announced his new book: Cocoa and Objective-C: Up and Running which is sure to be a classic.
Part 1 in a series on how to make glossy buttons in your iPhone applications.
Matt Gallagher has written a small sample app that demonstrates how to use CoreLocation in Snow Leopard. It’s interesting to see how some of the iPhone functionality is coming over onto the Mac…
iPhoneDevCamp has a great list of free, open source iPhone libraries and applications. Among them are ARKit: an Augmented-Reality framework and OpenFlow: a CoverFlow replacement for Apple’s private CoverFlow API.
Jesper give us a summary of some of the Hidden Developer Gems in Snow Leopard. Marc Charbonneau has also found some articles on Snow Leopard for developers. Well worth a read..
Aaron Hillegass talks about the Cocoa Text System: http://vimeo.com/4793853.